Revenge Of The Cats: Ethernet 2
Revenge Of The Cats: Ethernet description
A fast-paced multiplayer FPS with strong emphasis on individual player skill
Revenge Of The Cats: Ethernet is a fast-paced multiplayer FPS with strong emphasis on individual player skill.
Maps in ROTC: Ethernet are divided into rectangular zones and two teams fight over control of these zones.
Players can switch at will between two different forms: The flying, indestructible "Etherform" and a humanoid, weapon-wielding physical manifestation called a "CAT".
Players start out in Etherform and need to find a zone owned by their team in order to manifest as a CAT. As CAT, players take zones for their team simply by being inside the zone while no enemy CAT is also present in the zone. The zone then turns red or blue, depending on which team captured it. If CATs of both teams are present, the zone remains white.
The game is won if the opposing team has lost all their zones and has no more players manifested as CAT.
* Things that are fairly unique about the game: Players can't "die". If a player loses all his health, he is simply forced back into Etherform.
* Dealing damage to enemies increases/restores a player's health.
* Players can fire and deflect target-seeking discs that bear an eerie resemblance to the discs in the movie TRON
* All weapons draw from the player's regenerating energy. The energy consumed when firing a shot is restored when the shot hits an enemy.
* The same energy also serves as the player's armour, which means that firing your weapons without hitting an enemy makes you more vulnerable to damage.
* Players can ride their "Etherboard" to trade agility for speed.
What's New in This Release:
· Breaks backwards compatibility to older versions!
· In-game player chat (implemented as uber-minimalist IRC client).
· New weapons.
· CATs can now fire a B.O.U.N.C.E. that reverses the momentum of nearby enemy CATs.
· In Ethernet arenas, damaging enemies no longer restores a player's health.
· In Ethernet arenas, CATs are limited to carrying 2 weapons (not counting discs, grenades and B.O.U.N.C.E.).
· Deflecting discs should now be easier/possible at higher latencies.
· Render player trails to make it easier to gauge CATs' velocities from a distance.
· Increased minimum speed needed to suffer impact damage.
· New default font & slightly fancier GUI.
· Warnings on the HUD for low health / armour.
· New etherboarding effects.
· Bugfixes & all kinds of minor improvements.
Price : Free
Filesize : 31.4MB
Download :
Code:
[URL="http://files.wasted.ch/software/rotc-ethernet/rotc-ethernet-p.2-testing-linux.tar.gz"]http://files.wasted.ch/software/rotc-ethernet/rotc-ethernet-p.2-testing-linux.tar.gz[/URL]